Leading change in one of the most influential, diverse and fast-moving industries on the planet is a huge challenge – and one we relish.
Our revolutionary cloud-based technology is developed by knowledgeable professionals from the media industry. From this powerful platform, editors and producers can operate faster, more efficiently and cost-effectively than ever before.
- Visionary We gain a deep understanding of technology, users and media today. This allows us to define a vision for their future that informs our innovation focus.
- Driven We willingly challenge preconceptions, change perceptions and advance current thinking into new, unexplored and better places.
- Creative We constantly innovate, test and design to create the best solutions for the world today and to meet our vision of the future.
- Inquisitive We ask the questions nobody else asks, we seek to know more, we take steps nobody else has taken and see where they lead.
- Inclusive We focus on creating elegant, robust, advanced and powerful tools that work in the real world and are simple for everyone to use and benefit from.
The story behind the rise of Forbidden
|Corporate||Core technology||Professional products||Consumer products|
|1998||Company founded to create the ultimate video platform for the internet|
|1999||Forbidden Technologies Ltd employs five staff members and starts development.|
Forbidden Technologies Ltd turns into Forbidden Technologies plc
|Video codec development starts|
|2000||Forbidden Technology plc floats on the AIM market of the London Stock Exchange||Forbidden develops a revolutionary low bit rate video codec|
|2001||Forbidden develops Java web player which runs automatically when you open a web page||Company releases web video streaming player for standard out-of-the-box PC/browsers|
|2002||Full frame rate mobile video/audio player at 320x240 pixels||With 3G still a distant aspiration, company releases 2.5G full screen full motion streaming player on mobile (O2 XDA and Compaq iPaq)|
|2003||Live video compression||Live video streaming with cloud hosting launched at IBC 2003|
|2004||Editing capability added||Forscene launch – the original cloud video post-production platform|
Forscene bought for international review of ongoing TV broadcasts
|2005||Logging capability added||First broadcast TV series uses Forscene for logging|
|2006||Codec upgrades||Web-accessed Clesh launched with Europe’s biggest ISP for the nascent consumer cloud video editing market|
|2007||Broadcast quality (SD) output added to Forscene|
|2008||Credit crunch kicks off sales in broadcast||Blackbird 5 video codec released||High volume US client uses Forscene to re-version TV content for the web|
|2009||HD output added to Forscene.|
Scalability improved with over 10,000 hours per week through the platform
|Usage picks up substantially, particularly in logging|
|2010||Forbidden CEO invited speaker at Google’s European summit in Zurich||IBC demonstration of Forscene on Nokia mobile phone.|
Android Clesh development begins.
|Usage continues to increase, with popular Forscene workflows including logging and rough cut editing|
|2011||Forbidden wins Google contract for summer Olympics with Forscene used as a craft editor||Clesh launched on Android. Monthly sales exceed annual uptake of free web version|
|2012||Numerous sports features added, including workflow management||Stunning Forscene performance for YouTube/NBC in summer Olympics opens up sports market||Policy of fixing all know Clesh bugs from thousands of Android Clesh users ensures reliability of platform for new end-to-end professional workflows|
|2013||£8m+ fund raising for US expansion and creation of a consumer offer||Blackbird 7 video codec released to support hi res proxies.|
Support for multiple video layers with transparency
|Partnerships with deltatre and EVS in sports.|
Integration with Microsoft Azure
|Clesh becomes the primary testing ground for new mobile technologies|
|2014||Brand strategy transformed.|
US office launched.
Forscene positioned as a cloud platform
|Android and iPad added to supported Forscene devices||Forscene integration shown on Microsoft and Sony stands at NAB.|
Forscene launched for iPad and Android tablets.
Forscene Media Asset Management (MAM) launched at IBC
|Consumer division created.
eva brand launched.
Vic Steel retires from the Forbidden Technologies board. Stephen Streater is
appointed as Chairman and Forbidden Technologies CTO. Aziz Musa is promoted to CEO.
|Virtualised sports workflow development.||Forscene wins IMG contract for digital rights content.|
Multicam logging expanded to 18 cameras & multicam editing introduced
|eva app released globally.
Captevate brand and Captevate product development.
|2016||First paid eva channel signed.|